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Author Topic: Deloria Online 5.0 Patch Notes (Updated Frequently)  (Read 1954 times)

March 02, 2018, 06:27:20 PM
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Nexemis

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Deloria Online 5.0 Patch Notes (Updated Frequently)
« on: March 02, 2018, 06:27:20 PM »
DELORIA ONLINE 5.0 PATCH NOTES

WHAT'S NEW 5.0
Newest Additions At Top
Last Updated: Aug 7, 2018
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UPDATED BEAUTY BOUTIQUE
With the addition of paperdoll head appearances, the Beauty Boutique was in need of an upgrade. You can now select from 3 provided services; Hairstyle change, apply a permanent outfit and apply a permanent head appearance. You will only be charged a small fee for the services you select. You no longer require a boutique voucher either, just delets.

You will only be able to select from the appearances you have unlocked. You can learn appearances from equipping armors, as well as appearance patterns acquired from vendors, quests and even events.

Updated Beauty Boutique

NEW GUILD POSTS/TOWERS
Guild Posts and Towers have been added. Guilds can purchase a Guild Post or Guild Tower after defeating a boss inside and paying the weekly rental fee. Guilds can defeat a boss inside a Post/Tower to receive a buff for 5 minutes which allows the purchase of that Post/Tower for 7 days. The Guild Leader is the only one eligible to receive the buff, so they must be in the party that defeats the boss. Once a Guild Post/Tower is purchased, only that guild will be able to enter it until the lease is up. When the lease expires (7 days), the Guild Post/Tower will be able to be entered by anyone again. After a significant duration, the boss inside will respawn again, and the cycle repeats.

If you guild owns a Guild Banner at the time, your banner will display proudly outside your Guild Post/Guild Tower as well as throughout the inside.

Guild Posts are 1 floor and contain 5 storage tiles, and Guild Towers are 3 floors and contain 15 storage tiles. Storage Tiles allows guild members to drop items and equipment on savable tiles. These items will remain safe on these tiles until a Guild Leader or Guild Officer pick them up, even if the server goes down. This is a helpful way to store extra equipment, meals, battle items for new and existing guild members. Any items left when the lease expires (7 days) are deleted.

Swindler Woods Guild Post

Dry Lands Guild Post

Majestic Falls Guild Tower


NEW CLASS HALLS
New Class Halls have been added. After your initial Mage and Warrior quest lines are complete (Chapter 1 and 2) players will be able to choose a sub-class. Depending on the sub-class chosen, you will now have access to your Class Hall that only others of your class share.

Cleric Sanctuary (Church Basement)

Elementalist Class Hall (Mage Tower Apex)


NEW PLAYER GARDENS
Players unlock the gardening quest line at level 10. During this quest line you will unlock more garden pots for gardening use. Players can plant a variety of crops, and use different items on their crops to shorten grow time. Players can also acquire a golden shovel to increase their crop yields! Player Gardens are a great way to grow healing items.

Example of Player Gardens (Growing Bloom Bloom to harvest Bloom Berries)


NEW PVP GUILD HOUSE
The PvP Guild House will host a few NPC. You can talk to Scarlet the Bounty Hunter to toggle your world PvP on and off. This will allow players to PvP on all maps to others with this feature enabled. If your PvP is off, you can only attack/be attack other players on PvP specific maps.

You will also find the Guild Master here. You can talk to him to start a guild and choose a guild banner. You will also find the PvP vendor here. You can only buy items from him with PvP Tokens, a new currency earned from PvP.

PvP Guild House (WIP)


NEW GRAND ARENA
I have added the new Grand Arena in Collingwood. This will help test PvP and abilities much faster, as well as some Party vs Party PvP action.

Collingwood Grand Arena

ALL NEW ABILITIES AND ABILITY TREES
I have greatly expanded the ability trees for all classes, adding more abilities and selection. Players will be able to customize their builds more and allow them to choose 20 abilities now (up from 15).

Expanded Ability Tree


ON-SCREEN DEBUFFS
On-top of debuffs showing at the top left of the game screen, debuffs will now also appear above your character so surrounding players can see any negative status affects you are inflicted with.

Example of character being disarmed!

NEW LOGOUT PROCESS
Characters will now have a 9 second logout process when quitting the game. You can force quit right away, but your character will remain on the server for the 9 second duration. This will prevent players from disconnecting to save lives from stuns and other debuffs. Logging out in a town bypasses this countdown.

New character logout

NEW SHOPS/VENDORS
Some new shops and vendors have opened up in Collingwood. Josie now sells jewelry, accessories and capes, while Scarlet in the Magic Shop now sells a variety of enchants. The Collingwood Dock is now open as well, selling boarding passes to Merchant Cove on Killik Island. Some of the existing vendors in town had some of their prices changed (ie: potions and elixirs are cheaper now).

NEW RENDERING
I have updated the rendering code to process faster in some areas, as well as make the rendering more compatible for crossover software from other OS.

NEW COLLISION DETECTION
I have a new unit detection code that will prevent from your character from moving onto the same tile as an NPC. This was a client-side rendering issue which should be resolved now. I have removed the auto-refresh that I put in as a temporary work-around for this bug.

NEW CHARACTER PROFILE
I have completely redid the View Character screen as the new Character Profile screen. It is used to for both yourself and other players in-game. The new Character Profile screen shows a lot more information for players, including; character stats and attributes, bonus stats and enchants, character achievements and player statistics.

NEW CHARACTER STAT BONUSES
Included on the new Character Profile screen you will see new stat bonuses and enchants listed. This will give you more detail on new stats bonuses and enchants you can now get from in-game equipment and items. Some bonuses have multiple levels, while some are more an on/off. For example; Autoloot is an on/off bonus. Once you have this bonus stat once, it will not increase further. Other bonuses may have caps or limits, for example; Increased Regeneration and Resource Regeneration have caps. Once you reach these caps, they will not increase any further. Bonuses that are at max will show in yellow, while non-max will show in white. If you do not have this bonus at all it will show in dark grey.

NEW PLAYER ACHIEVEMENTS
I have added the new achievement code in. Achievements have various ranks and points and can be acquired from a variety of methods in-game. You can view other players, as well as your own, achievements from the new Character Profile screen. Although only a handful of achievements are currently in (with various ranks), later achievements will include rewards like outfits and titles.

NEW PLAYER STATISTICS
I have added in the new player statistics. Some of these statistics will be used for leader boards down the road. You can view other players, as well as your own, statistics from the new Character Profile screen.

Character Profile: Stats, Attributes, Bonus Stats, Enchants, Statistics and Achievements

NEW ENCHANT SYSTEM
The new enchant system was added to the game. You can enchant certain equipment pieces with various enchants. These enchants add to your bonus stats. Depending on the gear or bonus stats you have, you enchant choice may vary. Some examples of enchants: Autoloot, Various Increase Stats, etc.

EXPANDED ABILITYBAR
The ability bar now holds 7 abilities. (up from 5)

UPDATED D-AMP MUSIC STREAMER
The Deloria-AMP in-game music streamer has been updated with more stations as well as gives the player the option to modify any existing stations or simply add new ones.

UPDATED QUEST CODE
I have updated the quest code to include more parameters for different quests. For players who were in the Closed Alpha, you will also notice some differences in the quest chains.

NEW SUB-CLASSES
Sub-Classes have been added to main classes. Each sub-class will have 2 spec trees to choose abilities from, on-top of the base class abilities.

Sub-classes have different categories:
> DD = Double Damage: Full damage ability tree with no heals or support.
> FS = Full Support: Full support ability tree with heals and buffs and no offensive abilities.
> SS = Semi Support: Half support and half damage. A variety of both abilities available in this tree.

An example of the mage is shown below:

MAGE > ELEMENTALIST or CLERIC

 > ELEMENTALIST: FIRE TREE (DD) or EARTH TREE (DD)
 > CLERIC: BENEDICTION TREE (FS) or HERESY TREE (SS)


NEW PAPERDOLL SYSTEM (OUTFITS)
The first stages of the new paperdoll system are in. Players outfit and headgear can change in-game when equipping different items. Player will learn Outfits when equipping new body equipping or learning Outfit items. These outfits will change player looks, and can be set permanently in the Beauty Boutique. Players head gear can also change in-game from equipping items. Learnable Outfits can be purchased from vendors, dropped from mobs or rewarded from a quest. Most Outfits can be resold in Player Shops.

Example of Outfit changing in-game.

NEW BEAUTY BOUTIQUE
The new Beauty Boutique is in the game. Player can visit the boutique to change hair styles and colors, as well as set a permanent outfit. New Outfits can also be purchases here.

NEW PLAYER ABILITIES
Player abilities have been added to the game. Players can select which abilities by spending Ability Points on the Abilities screen. Ability Points are acquired by completing the Main Story quest line. Players can slot 7 abilities at once, as well as a quick pot hotkey to quickly use healing items.

NEW QUEST SYSTEM
Quests have been added to the game. There are Main Story quests which give Ability Points as you complete them, allowing characters to learn new abilities. There are also side quests from other NPC which usually take place in the same area as the Main Story quests. Quests can reward experience, delets, items, equipment and Ability Points. Besides NPC interaction, quests can also be started from Pick-Up Quests offered from items. Players can track their quest progress from the Quest Log screen, as well as on-screen quest tracking.

New Quest Log in action.

NEW PLAYER SHOPS
Player vendor shops have been added to the game. Players can now sell 5-10 items in their player shop (depending on player level).  There are lots of unique items, equipment, pick-up quests and other things that can be sold in the player shops.

NEW PARTY SYSTEM (GROUPS)
A brand new party system has been added to game. Parties have 5 levels that can be obtained, and each level offers new benefits as well as increased experience. As long as 1 player remains in the party, the party will remain intact to save it's level. Parties will only increase in experience/level with 2 or more players in it.

New Party window and Party Buffs.

NEW FOOD BUFFS
New food buffs have been added to the game from eating meals. Food buffs last 20 minutes. You can only have 1 food buff active at a time.

NEW ELIXIR BUFFS
New elixir buffs have been added to the game from drinking elixirs. Elixir buffs last 60 minutes. You can only have 1 elixir buff active at a time.

NEW ITEM VARIATIONS
Most items in game have various bonus stats and increased versions. +version items will offer greater stats and sometimes extra bonus stats over the regular versions. All enhanced items become soulbound when used.

NEW ITEM-BOUND SYSTEM
Items that are enhanced in quality or higher become soulbound to the player when used/equipped.

BUFFS & DEBUFFS
At the top left of the game screen you will see any player buffs and debuffs you currently have. These can include Food Buffs, Elixir Buffs, Ability Buffs, etc. If your character has any Train Skills or Ability Points to use, it will display here as well.

NEW ON-SCREEN CHAT & COMBAT TEXT
All the in-game chat and messaging is now rendered in-game and not in a separate chat box. Players can edit the size, font, fade delay, line display and outline settings in the game options. Players can still bring up a separate game chat box with the click of a button, if they want to scroll back or copy a selection of text. Combat text is now shown above the player/target instead of the general chat area. Experience gains are now shown at the bottom right of the game screen, along with the new Item Obtained display.
« Last Edit: August 07, 2018, 04:39:35 PM by Nexemis »
- Nexemis

Jeffrey O'Blenis